You know, as important as it is to have games taking inspiration from classic literature, philosophy and the human spirit, sometimes itās nice to hear a developer say you know what, screw it, we made this game because we were playing two other games that were awesome.
So it is with Jetgetters, a game thatās got me interested because it sounds like itās coming from the same place the once-excellent Battlefield Heroes did: breaking multiplayer shooters down to their essence, a simple hook (or two), then replacing ruined alleys with bright, colourful arenas.
Only this time the use of hooks is a little more literal.
āSo what we did was, we were taking some time off, you know, a couple of hours per day, and Tom was playing Just Cause 2, I was playing Battlefield 3ā, Alex Nichiporchik tells Rock Paper Shotgun of JetGetterās inspiration. āAnd there was just a spontaneous .gif exchange on Skype, where I was sharing .gifs of Battlefield 3 and people jumping out of jets, and Tom was doing the same for Just Cause 2. And that basically where we got the idea.
Nichiporchik adds that āeventually we ended up on the idea that, hey, letās just make a game where you have to jump out of jets. And thatās basically how it went, and so far itās shaped up alright, I guess? But thatās like where it came from. So Just Cause 2 meets Battlefield 3.ā
JetGetters takes the jet combat of Battlefield, throws in Just Causeās grappling hook for seizing and riding vehicles, and puts them in the same game. This makes for some crazy action; a typical multiplayer match is described in which a jet takes off with a buddy flying on your wing. Not only is he able to defend you, but he can then seize an attacking jet and suddenly heās no longer your protector, heās your wingman.
Itās up on Kickstarter, looking for $50,000.
JetGetters ā Hijack Fighter Jets, Surf Rockets[Kickstarter]
Introducing JetGetters, A Fusion Of Just Cause 2 And BF3 [RPS]