When Bandai Namco revealed Jump Force, a crossover fighting game pitting Dragon Ball villain Frieza against Naruto himself, manga fans went berserk.
It wasnât that the headlining manga stars looked like they were plucked from the pages of Shonen Jump They donât. In Jump Force, they appear as living action figures pummeling the crap out of each other in 3D meatspace.
âIn the past, our job and our concept and our direction was to recreate the anime,â said producer Koji Nakajima, whose name is on three One Piece games and a couple Dragon Ball titles, in a quiet room behind Bandai Namcoâs E3 booth yesterday. âFor this game, our approach was very different. We wanted to take 3D manga world and throw it into our real world and merge those worlds together. Itâs a challenge we took on.â
In Jump Force, two players face off in tag-teams of three shonen characters. Theyâve got light attacks, heavy attacks, guards, side-step dodges and special attacks, like Narutoâs Rasengan or Gokuâs Spirit Bomb. Itâs all 3D, which makes kicking your opponent into a crumbling building feel like itâs happening in an actual physical space. Playing against an AI at E3, movement in Jump Force felt crisp and looked beautiful. The special attacks were epic. Launching Friezaâs was as easy as hitting two buttons at the right moment and watching the sky light up.
Itâs also decidedly a beginnerâs fighting game thatâs aimed at fans of One Piece, Naruto, Dragon Ball and whichever Shonen Jump manga heroes will end up in the game. It was surprisingly easy to grasp the basics.
Considering that another easy-to-grok Dragon Ball fighting game just game outâDragon Ball FighterZâI wondered how Jump Force might arrive in a similar intersection of otaku and fighting game fans. âDragon Ball FighterZ is a bonafide fighting game thatâs about technique and mind-reading. Our approach is a little different,â said Nakajima. âWe wanted to cater to the broader fanbase.â Nakajima compares the game to Dragon Ball Xenoverse 2 or the Dragon Ball Z: Buddokai series, the latter of which was a childhood favorite of mine, back when Tekkenâs 100-plus combos-per-fighter was impossible for me to even fathom. When I pressed Nakajima on Jump Forceâs advanced techniques, he said players should be able to discover unpredictable combos.
In the Jump Force E3 demo only Naruto, Goku, Frieza, Luffy from One Piece were playable. When I asked whether thereâd be other fighters in the full game, Nakajima demurred. Death Noteâs Light Yagami, who can kill whomever he wants by writing down their name, features in a trailer, but Nakajima said he wonât be playable as a fighter (âLight would be very, very overpowered,â he laughed). He did confirm that there will be women in the game.
Jump Forceâs release will do double duty as a celebration of Shonen Jumpâs 50th anniversary, Nakajima told me. Itâll be out in 2019 for PC, Xbox One and PS4.
Correction, June 14, 4:45 PM ET: Fixed the spelling of the name of the Death Note character.