We’ve already seen one way Microsoft’s Kinect can be used to help bedroom game developers, but here’s another, just as practical way: it can allow for home-grown motion capture.
https://lastchance.cc/how-kinect-can-build-a-3d-model-of-your-bedroom-5689851%3C/a%3E%3C/p%3E
For professionals, motion-capture work is time-consuming, highly specialised and expensive. Indeed, it’s one of the big reasons Rockstar’s LA Noire has been so long in development
https://lastchance.cc/the-story-behind-la-noires-creepy-real-faces-5714438%3C/a%3E%3C/p%3E
You may not get results worthy of a Hollywood blockbuster, but if all you want to do is have some basic characters or models looking more realistic – whether for a game or even just animated project – this could do the trick (provided the creator sees fit to continue working on the project, at any rate!).
Realtime Kinect skeleton device for MotionBuilder [thanks Geoff!]