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Loveless Embodies One Of FF7 Rebirth’s Biggest Flaws

Image: Square Enix
Image: Square Enix

In extending one 40-hour RPG into three separate, equally long, titles Square Enix has found a lot of ways to build out the world of Final Fantasy VII. Rebirth, the second entry in the trilogy, takes it a step further than in its predecessor by packing the now-sprawling world full of activities. Extending the story has also allowed Square Enix to revisit and expand upon beloved characters from the larger Final Fantasy VII universe. But in its opulent reimaging of the original, Rebirth finds itself falling into one the remake trilogy’s most dangerous obsessions—becoming a nostalgia tour of what fans love, sometimes at the expense of narrative cohesion. No place is this more evident than in how Rebirth presents the interactive play Loveless. – Willa Rowe Read More

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