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Not Even Call Of Duty Devs Are Safe From Layoffs

Image: Activision / Kotaku / Elnur / gualtiero boffi / leolintang
Image: Activision / Kotaku / Elnur / gualtiero boffi / leolintang (Shutterstock)

On January 25, Microsoft announced an almost 9 percent reduction of its workforce in the company’s gaming division, totaling nearly 2,000 staffers who’ve lost their jobs across Activision Blizzard, ZeniMax, and Xbox. Some of these folks worked on Call of Duty, one of the industry’s biggest and most profitable franchises, indicating that no one, not even those working on this moneymaking juggernaut, is safe when corporations decide it’s time to make the “difficult decision” to reduce headcount and eliminate roles. – Levi Winslow Read More

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