Itâs here, the first real trailer for gritty 40s detective game L.A. Noire and itâs going to blow you away.
Iâve always been bothered by how out of sync, how unreal, digital actors look in video games. Thatâs exacerbated in the sorts of games they expect you to read anything into the folks you run into in a game.
Imagine trying to tell if someone is lying to you when theyâre wearing an ill-fitting rubber mask. Thatâs essentially the issue with most dialog-heavy video games, until now. If Rockstar is to be believed, this is a game created to ârender every subtlety and nuance of an actorâs facial expressions and emotions.â
Why does that matter? Because in L.A. Noire you play a detective in the Los Angeles of the 1940s. Rockstar says the game has you trying to solve crimes through a âblend of classic action, clue-finding and interrogation, allowing players to analyze every subtle nuance of an actorâs performance in order to get to the truth.â
If they can do it, if these arenât just canned animations, then L.A. Noire could become an important piece of interactive fiction. More importantly, it could be one of the first games that allows you to use some of the real-world skills investigators tap into to solve crime.
Itâs worth pointing out that the game will include Mad Menâs Aaron Stanton as lead officer, Cole Phelps, Fringeâs John Noble, and a cast of âesteemed actors,â working alongside director Michael Uppendahl (Mad Men), according to Rockstar.
L.A. Noire is due out this coming spring.