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UncategorizedKotaku ‘Shop Contest: Cheer Up, Baby Batman
Batman’s son, Damian Wayne,has a sad. I’m pretty sure we can fix this. Three days down, three days to go! Why is Damian Wayne, AKA Robin, so sad? Did he not get his Fire Emblem collector’s edition on time? Has his father forgotten he existed? Did he decide to scrub the last ‘Shop Contest entirely…
By Mike Fahey -
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Pokémon Releases Official Photo App, Whatever Happens Next Is Their Own Fault
As part of its ongoing 20th anniversary celebration, The Pokémon Company just gave thousands of people with too much time on their hands the opportunity to create officially branded mischief on their smartphones. The 20th anniversary celebration kicks into high gear this weekend. Nintendo has an incredibly short Pokémon Nintendo Direct on Friday. On Saturday…
By Mike Fahey -
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My Only Problem With Ultra Widescreen Gaming So Far
Games look amazing on a curved ultrawide monitor, until they shift to a pre-rendered cutscene recorded at 16:9 ratio. Then come the black bars. As bane of my existences go it’s pretty minor, but I’m always just a little disappointed.
By Mike Fahey -
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Dragon Ball Energy Attacks As Tabletop Lamps
Here’s a pretty creative way to light up a room with Dragon Ball characters and their energy attacks. LitUpInteriorDesign’s creations are custom built lamps, made in a way that when lit up, they all look like the characters are performing their most powerful attacks. Besides Goku, there are lamps with Frieza, Buu, a transformed Saiyan…
By Gergo Vas -
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Uncategorized1995 PC Case, Reborn As A Killer Gaming Rig
Showing up to a LAN party with this old 90s PC case could be fun. On the surface it looks like an ordinary old PC, preserved for DOS games. But it’s a very well-made custom case, filled with all-modern hardware inside. Gilmour509 found the old IBM Aptiva case in a recycling center and instead of…
By Gergo Vas - Uncategorized
Unreal Engine 4 Makes Doom Very, Uh, Angular
Late last week, captain_slow48 posted an Unreal Engine 4 recreation of Doom’s first level online. “I built this to familiarize myself with the engine,” he said, adding that he tried to be “as faithful to the original aesthetic as possible.” Which is exactly what happened. In the relevant thread on the Unreal Engine forums, another…
By András Neltz