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UncategorizedHere’s Why Sailing Took So Damn Long in Legend of Zelda: Wind Waker
There’s a reason sailing the sea in the GameCube version of The Legend of Zelda: The Wind Waker was so slow and tedious. If the boat moved any faster, you’d sail off the edge of the ocean. Flat-Earthers smell a conspiracy! No, really, the GameCube didn’t have the power necessary to render the entirety of…
By Owen Good -
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UncategorizedIt’s A Tense, Fast-Paced Sneaking Simulation Extravaganza
On the E3 show floor, Kotaku’s Jason Schreier managed to get a hands-on with the Vita version of Curve Studios’ Stealth Bastard, re-dubbed Stealth Inc. for its console release. By the looks of it, the stealth-platformer hybrid made the jump to handhelds quite well. Stealth Inc. hits PS3 and the Vita this month
By András Neltz - Uncategorized
Yep, Cube World Still Looks Adorable
The developers of upcoming voxel-based sandbox RPG Cube World, Picroma, are posting a series of updates to their website discussing the many weapon skills each class will use in the game, starting with the Warrior. I want a plushie of that green thing. I don’t even know what it is but I want to give…
By András Neltz -
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Mario’s Creator Likens Game Ownership to Toy Ownership
It’s clear what Microsoft thinks of game ownership—the Xbox One’s policies don’t communicate much of a belief in it. Sony scored a lot of points on Monday, but to be fair, it was a defense of the status quo. Where does Nintendo come down on the subject? Shigeru Miyamoto, the creative face of the company,…
By Owen Good -
UncategorizedThe “World’s First Speed MOBA” Spawns On The App Store
Crafted by former members of A Bit Lucky and some folks from Trion Worlds, Solstice Arena is a free-to-play multiplayer online battle arena game that Zynga is calling the “world’s first speed MOBA.” What does that mean, exactly? Well, it means 3-on-3 matches last for 5-12 minutes, making it a very mobile-friendly. They’ve gotten rid…
By Mike Fahey