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Kotaku EastFinal Fantasy Tactics S Looks Nifty, But Looks Can Be Deceiving
The design. The music. The turn-based RPG action. This trailer tells us that Tactics S has got everything its big (ie. non-mobile) brothers do, and social features. Then again, we know how All the Bravest turned out. Best be careful. Tactics S is out now for iOS/Android in Japan, with no word of a western…
By András Neltz -
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UncategorizedYou’d Think A Horror Game Being Top-Down Would Make it Less Scary
But nope. Case in point: a terrifying new gameplay trailer for Darkwood, the procedurally generated top-down survival horror game we showed you two months back. Incidentally, there’s an Indiegogo campaign going on for the game, so if Darkwood seems like something you’d want to check out, have a look
By András Neltz - Kotaku East
Meet China’s Photoshop Trolls
Photoshop is a great and powerful tool. It can take ordinary pictures and make them spectacular… or make them horrible. In China, there are many people with awesome Photoshop skills, and those who don’t have any ability usually ask people for help online. Sometimes these requests go wrong. Horribly wrong. Basically, this is what’s going…
By Eric Jou -
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A Look At BioShock Infinite’s…Architecture
After playing about 3 hours into BioShock Infinite, my mind was only able to formulate one solitary question, a query that even Shakespeare couldn’t have phrased more eloquently. A question that is, in fact, worthy of its own quote block: “What. The. ****. Just. Happened.” What did I just see? How did so much content…
By Aaron Cote -
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The Best SNES Endings
Compared to video game endings on the NES, the Super Nintendo stepped things up a bit. Thanks to the power of 16-bit, devs were able to do much more; ending cutscenes became longer and, similarly to arcade games, a lot of them showed us the best moments and characters of the game in looped sequences,…
By Gergo Vas -
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