-
- Uncategorized
Colorblind Petition for Modern Warfare 2 Patch
As Kotaku’s resident colorblind gamer, I feel a duty to point out that some of my brethren have asked Infinity Ward to patch Modern Warfare 2 to remove the game’s red-green/enemy-teammate confusion. In MW2’s multiplayer, the fastest way to differentiate friend from foe is if their name is green (teammate) or red (enemy). These colors…
By Owen Good -
- Uncategorized
The Body Count of the Battlefield: Bad Company 2 Beta
With less than a week until it closes, the Battlefield Bad Company 2 PlayStation 3 beta has recorded more than 9.4 million vehicle kills, which is like four times all the highway fatalities in the U.S. since 1957. Total kills recorded during the beta stand at 45.42 million, according to the Battlefield Blog. Other fun…
By Owen Good -
-
- Uncategorized
For EA MMA, UK Mag Scoops the States on Other Details, Too
Yesterday, word spread that a UK fight magazine had fixed EA Sports MMA’s release to September. I emailed the magazine to make sure that claim wasn’t misattributed. Fighting Spirit Magazine sticks by it, and offers more details. We don’t have permission to reprint the article in its entirety, but having seen it, I can confirm…
By Owen Good - Uncategorized
Seasons Greetings From Earth Eternal
Earth Eternal, an adorable massively multiplayer online game, brings you Santa suits and snowmen to celebrate the holiday season. That’s great, so… where’s my menorah? “Winterfest” is what Earth Eternal is calling the Christmas season within their fantasy MMO land. From now until presumably the end of December, players can find new candy cane weapons,…
By AJ Glasser - Uncategorized
Aion Speeds Things Up With Double XP Weekends
Tired of slow progression in NCsoft’s latest MMO, Aion? The developers feel your pain, and they plan to assuage it with regular double experience weekends, starting with the next three weekends in a row. Things got a little slow for me in Aion around level 18 or so, so I for one welcome the introduction…
By Mike Fahey -
-
- Uncategorized
Army of Two Dev: We Wouldn’t Have Done Modern Warfare 2’s Airport Scene
Matt Turner, a producer on EA Montreal‘s Army of Two: The 40th Day, praised Infinity Ward for having the sack to do its infamous “No Russian” mission, in which terrorist NPCs kill civilians, but adds “we wouldn’t have done it.” “You’re playing a CIA agent, it’s designed to show the atrocities,” Turner told CVG in…
By Owen Good -
-
-
- Uncategorized
Google Yanks Android Ports of Doom, Quake on ZeniMax Demand
A takedown notice sent by ZeniMax led to the Android Store’s removal of several ports of Doom, Quake and Wolfenstein; one of the developers admits that, though the port used open-source Doom code, some of the game files were proprietary. ZeniMax, which of course now owns iD software, filed the DMCA complaint with Google. Developer…
By Owen Good -
- Uncategorized
Gearbox’s Randy Pitchford Talks Borderlands And More In This Week’s Podcast
While our boss is away, Gearbox Software‘s boss plays, when the Borderlands developer’s head honcho Randy Pitchford takes Crecente’s place beside Totilo in this week’s installment of Kotaku’s call-in podcast. Mr. Pitchford will be on hand to discuss anything and everything Pitchford and Gearbox related, from Borderlands to Brothers in Arms; that one Half-Life game…
By Mike Fahey