Despite being one of the most popular video games on the planet, League of Legends has for most players never been big on story. Thereās always been an explanation for the gameās setting, but little more. Well, thatās about to change.
Developers Riot have made the decision to scrap almost all of the gameās story ā which has actually been a few yearsin the making ā and start over.
https://lastchance.cc/what-s-wrong-with-league-of-legends-5960965%3C/a%3E%3C/p%3E
āThe background weād created to explain in-game action was ultimately restricting the potential narrative development of the gameās defining charactersā, write the company in a blogpost explaining the decision.ā
āAt a very broad levelā, they later add, āweāve decided to push Leagueās story beyond its original focus on explaining in-game action and forge a new narrative path for Runeterra ā a world in which the factions and champions we all know and love have full freedom to grow, travel, and kick ass on a worldwide scale. From champion interactions to bios to events (and beyond), we aim to expand the scope of Leagueās story and pursue a more dynamic and wide-ranging world fit for the outsized capabilities and personalities of our champions.ā
So what happens to the stuff getting pushed aside? Itās literally being consigned to the dustbin of history.
āDoes this mean older story efforts like the Journal of Justice and League Judgments are meaningless? Of course not. In the same way that we can go back and enjoy old books, shows, films, art, and comics that have been superseded by more recent interpretations of the same material, Leagueās original lore remains a cherished part of its history. From comic books to classic literature, exploration of the same creative space in vastly different ways is a natural part of storytelling.ā
Explaining the changes in a little more detail in the comments of the post, Riotās writing team say āAlso, to be clear, we donāt want people to think weāre doing away with everything thatās ever been posted in the Journals, Judgments, or other places. That stuff will always exist to be enjoyed, as it should ā a lot of players love it. Itās about modifying things that get in the way of our telling bigger, better stories. Itās kind of like with comic books: Wolverine in a ā60s X-Men comic looks a lot different from Hugh Jackman in the DoFP movie, but heās still recognizably the same character. Supermanās origin story has been retold numerous times and ways in many different media; some of the interpretations Iāve loved, others I havenāt so much, but itās always fascinating to see those new perspectives on familiar tales. New doesnāt invalidate old, it just broadens the world of stories told about Runeterra.ā
While this will ā and indeed already has ā upset those who did cling to the gameās threadbare canon, itās a move Riot were always going to have to make. As League grows in popularity, so too do its chances of becoming something larger, something that can translate more easily into things like TV series and movies.
The gameās old canon couldnāt really have supported that. Something with a bit more depth and work put into it can.
DEV BLOG: EXPLORING RUNETERRA [League of Legends]