After decades of dreaming about it, fans will finally be able to play as the titular princess in a Legend of Zelda game. Reviews are out for Echoes of Wisdom,the latest first-party title on Nintendo Switch, and it seems like itās exceeding peopleās high expectations.
Ahead of the gameās September 26 release date, reviews are calling Echoes of Wisdom a wonderful remix of the Zelda formula. The game follows Princess Zelda as she is given the chance to be the hero for once, after mysterious rifts appear across Hyrule and swallow up people (including Link) with no explanation. Zelda, with the aid of the new Tri Rod, sets out on her own journey to rescue the kingdom through a series of puzzle solving and combat. The core mechanic of Echoes of Wisdom are the echoes: creatures and objects in the world you can summon at will to navigate obstacles.
At the time of writing, Echoes of Wisdom has an 86 on Metacritic IGNās Tom Marks, praised the title as much more than a second-tier spinoff thanks to how it combines āthe expertly crafted dungeons and item progression youād expect from a 2D Zelda with the wild creativity provided by Tears of the Kingdom.ā
There are some recurring criticisms that pop up in a few reviews, namely a lack of puzzle variety as the game goes on. The Vergeās Ash Parrish wrote, āThere are basically only two kinds of challenges: somethingās too high or somethingās too far. And in nearly every instance, those challenges can be solved with the same handful of echoes.ā
Still, overall the game seems to be a worthwhile entry in the legendary series, even if some of its better ideas arenāt fully realized. One thing critics agree on is that Zelda should get many more chances to be the hero.
Hereās a round up of what others are saying about The Legend of Zelda: Echoes of Wisdom:
IGN
The Legend of Zelda: Echoes of Wisdom is far greater than a gimmicky spinoff led by Zelda instead of Link. Its echo summoning is a clever concept used to combine the expertly crafted dungeons, puzzle rooms, and item progression youād expect from a classic-style 2D Zelda with the borderline unhinged freedom provided by Tears of the Kingdom. This experiment doesnāt produce an entirely perfect result, with a little bit of clunky menu management and combat that simply isnāt quite as compelling, but itās an impressively successful one all the same. Echoes of Wisdom is also a glowing proof of concept for how a modern 3D Zelda could recapture some of what fans like me miss about the series before Breath of the Wild without sacrificing the intoxicating creativity it introduced. Creating echoes aside, if this is the future of Zelda, I canāt wait to see more.
VGC
The potential for a special Zelda adventure is present in Echoes of Wisdomās ideas, but uneven execution means itās neither as mechanically refreshing and satisfying as A Link Between Worlds, or memorable and well-crafted as Linkās Awakening. Thereās plenty to like, and not enough to love, which for a series like Zelda, is less than weāve come to expect.
TheGamer
Echoes of Wisdom is a wonderful little game that puts experimentation at the centre, yet it also tries to be a traditional Zelda adventure with all the trimmings weāve come to expect. It strikes an occasionally awkward balancing act between the two, coming out at the other end as a bold, accomplished outing that shines a spotlight on a Princess who has been waiting decades for her due. Yet despite how much joy I mined conquering its temples and delving into its many rifts, at times it doesnāt push its ambition far enough. That never stops Echoes from being a warm hug of a video game that enraptured me from start to finish, but it does leave me infinitely more curious about what the future holds. Now Zelda has helmed her first epic outing, itās only a matter of time until she goes onto bigger and better things.
Digital Trends
Echoes of Wisdomās best parts are the ones that break away from whatās expected. My favorite moments largely happen in Still World rifts, where I need to carve my own path through twisted snippets of Hyruleās world using echoes. Iām attuned with Zelda most when I find a large gap I canāt pass, but realize I can get to the other side by grabbing hold of a flying tile with my bind ability and following its path. In clever puzzle platform moments like that, I feel like Iām tapping into her third of the Triforce; Iām using her wisdom to meet any challenge that arises. And Iām doing that by drawing on her connection to all things within her kingdom and communicating her eternal royalty through tangible play. This only feels like the true first chapter of Zeldaās saga, but I expect weāll really see her grow into her element in her next adventure. Legends arenāt built in one game.
Polygon
As much as Echoes of Wisdom brings a real āthis aināt about himā energy to the series, itās still a story just as much about Link as it is about Zelda. The context gives a justification (take it or leave it) for Zeldaās more passive role. But does it work? Simply put: It does. Itās a fun as hell game. Itās challenging and satisfying. And it fits neatly in the established mythos as another incarnation of our beloved hero(es). Thereās a real sense of accomplishment in conducting a herd of boomerang-wielding Bokoblins as they pepper every enemy with attacks and then conjuring a bridge made of beds to cross an unjumpable gap. Sure, you might not be swinging the sword, but Echoes of Wisdom proves that the pen ā or the bed, table, crate, or boulder ā can be even mightier.
GameSpot
If Zeldaās debut in the spotlight is a one-off, at least itās a memorable adventure. But hopefully this is the beginning of a new legend for the heroine. Echoes of Wisdomās brilliantly integrates echoes system links two eras, proving that the freeform mechanics of the new age can coexist with the franchiseās classic formula. Donāt mistake this for a spin-off or minor entry between big āmainlineā games: The Legend of Zelda: Echoes of Wisdom is a major moment that shouldnāt be missed.
Eurogamer
Still, even through its missteps and occasional dead-ends, Echoes of Wisdom is rarely content to just sit on its laurels. It forges its own path at almost every turn, challenging our understanding and expectations of how Hyruleās flora and fauna can behave, while also unearthing new wrinkles that make its well-worn highways feel fresh and exciting again. For all Zeldaās apparent helplessness, the joy of discovering new Echoes and monster abilities never abates, drawing you deeper into its world instead of pushing you out of it. Ultimately, itās a plucky and inventive spin on everything we know Zelda to be, reconciling the new and the old to create its own unique legacy, and a legend that befits a heroine whoās waited nearly four decades to own it ā and all without becoming an unwilling puppet in someone elseās story (because letās face it, Zeldaās no stranger to having her strings pulled at the eleventh hour). Far from being a case of chronic imposter syndrome, Echoes of Wisdom rises to the occasion with a lively and majestic confidence. Hereās hoping we donāt have to wait another 40 years before Zelda gets another shot at saving her hero again.
The Verge
I think that the singular ability to use Linkās sword gets at the heart of whatās ultimately disappointing about Echoes of Wisdom: all of Zeldaās wits donāt really amount to much. Sure I had dozens of echoes at my disposal, but halfway through the game, they only got in my way as I scrolled past them to get to the same five echoes I knew would get the job done. Combat was better, but whenever I wanted, I could thwart a difficult foe by simply stabbing it to death. Thatās not to say Echoes of Wisdom wasnāt fun. I wouldnāt have taken the time to clear every optional dungeon or most of the side quests if I hadnāt been enjoying myself. But after 35 years of lending her name to the iconic franchise, I wanted Zeldaās first game to be a little bit more worthy of her intelligence and strength.