Like game director Ji Won Choipromised in early November, duo-developers Neowiz Games and Round8 Studio have dropped a new update for their gothic, Belle Ăpoque-era Soulslike RPG, Lies of P. And just as expected, this update makes some significant changes to the game so that you have an actual fighting chance at surviving this bloodied retelling of the Pinocchio story.
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The update was shared onthe gameâs official website, with the team thanking fans for their ongoing support. After a bit of a preamble, including an announcement that the gameâs soundtrack is now available to buy, the developers went into whatâs inside Lies of Pâs version 1.3.0.0 update. There are some new features and content, including free cosmetics and a new costume category for further appearance customization, but the real meat-and-potatoes of the update is what it does to combat and the early game. Spoiler: Lots of good stuff for folks who are sick and tired of getting bodied by everything.
Lies of Pâs early goings get a bit easier
Some enemies you encounter out in the fieldâthat is, the trash mobs you battle leading up to a boss fightâhave adjusted attack speed and spawn locations so that theyâre more predictable and flow better with a stageâs layout. Additionally, their stance break window, the stagger animation that opens a foe up for a lethal blow called a Fatal Attack, lasts longer so you can get that crucial damage in.
The update has some other combat balance adjustments baked in, as well. This includes tweaks like making some weapons hit harder (though the devs havenât specified which ones), decreasing the delay between a charged and normal attack so you can chain combos better, and increasing the attack speed of heavier weaponsdepending on how you customize them, among other things. All of these changes effectively make Lies of P much easier, which is a welcome adjustment considering how punishingly difficult this game already is.
One thing worth calling particular attention to is the Rising Dodge ability, a skill that lets you roll after getting knocked to the ground. Previously, youâd have to unlock this vital maneuver, which was buried deep within the gameâs skill tree. Dodging in Lies of P israther imprecise and sluggish without the move. Now, though, thanks to version 1.3.0.0, the Rising Dodge ability is yours off the rip, making the early game much less frustrating. This will absolutely come in handy when you come acrossthe early shovel guard mini-boss, who will flatten you into a crispy wooden pancake if you donât either dodge or parry its attacks.
Read More: Lies Of P: The Kotaku Review
Version 1.3.0.0 addresses some bugs, too, like fixing typos in some language translations and tweaking the camera rotation speed so that framerate is no longer affected. That should result in a much smoother, much easier experience as you either restart Lies of P from scratch or embark on a New Game Plus adventure and wait forthe DLC and sequel that the two teams are currently working on.
Check out the full patch notes below:
Lies of P Version 1.3.0.0 Patch Notes
New Features and Content
New costumes have been added to the game.
After installing the latest update, the following items can be found in the âEquipmentâ and âBagâ menu.
âAlchemistâs HatââTreasure Hunterâs MaskââTreasure Hunterâs Hunting ApparelââIllusory Emerald Glassesâ
Added a new category to the Costume menu.
Now players can equip the âMaskâ and âAccessoryâ together in the Hair section in the costume menu.
Short Grey Hairâ has been added to the game.
Available after reaching any of the gameâs ending for the first time.Available at âGeppettoâs Toolsâ.
Add a new option to adjust the Subtitleâs size.
Can be adjusted by [Settings -> Gameplay -> Subtitle size]
Balance and Content Improvements
Decreased Field Difficulty
Adjusted the attack speed of some monsters to make their attack more intuitive.
Increased the duration of stance breaks for some monsters.
Adjusted the spawn locations of some monsters and traps to fit better with the flow of the game.
The P-Organ, âRising Dodgeâ has been changed to a default ability
Retain Guard Regain upon Pulse Cell useâ has been added to the P-Organ system to replace âRising Dodgeâ.
Combat Balance Adjustments
Increased the damage of some weapons.
Increased some weapons to trigger stance breaks to monsters more frequently.
Now relatively lighter Blades will gain more âGuard Regainâ, while heavier Blades gain less âGuard Regainâ.
Decreased the delay after an attack and the time to charge a âCharge Attackâ for some heavy handles.
Now some heavier handles will have a faster attack speed depending on the assembled blade.
Adjusted the âDestruction Damageâ inflicted to monsets by a âPerfect Guardâ.
The weapon âPuppetâs Saber Bladeâ will now have increased stats after enhancing.
Increased the movement distance while using the âProof of Humanityâ weaponâs attack skill.
Increased the damage reduction rate while guarding the weapon âEtiquetteâ but reduced the fableâs charge amount for a set period of time when attacking.
Enhanced the attack tracking mechanism after successfully performing the Fable Arts, âGuard Parryâ.
Increased the damage buff of âBell of Provocationâ to the player.
âThe Attribute Status Ailments will now stack faster for the following Fable Arts:
âThunderstrikeâ
âFlamestrikeâ
âAcid Slashââ
Increased the damage of Fatal Attacks to better scale with the players stats.
Increased the attack radius and tracking mechanism of the Legion Arm, âAegis III â Counter Chargeâ.
The pillars in the âKill Kingâs Flame, Fuocoâs room will now only be destroyed by Fuocoâs Fury Attacks.
Added new items to the NPC âPolendinaâs Shop.
2 more Quartz can be purchased during the early stages of the game.
After expanding the shop for the 1st time, 1 additional âQuartzâ can be purchased. (Yes, 1 more Quartz.)
After expanding the shop for the 3rd time, 2 additional âFull Moonstone of the Covenantâ can be purchased.
Bug Fixes
Fixed a bug that sometimes caused the character to shoot into the sky while using the Legion Arm âPuppet String III â Attack Linkâ.
Fixed a bug while continuously pressing the guard button during the Guard stance Legion Arm âAegisâ would trigger Perfect Guards every time.
Fixed a bug that allowed some weapons to perform Perfect Guards unintentionally.
Fixed a bug that caused some Electric Blitz attacks to be unguardable even with Perfect Guards or Guard Parry.
Fixed a bug in which the Guard Regain would not reset after performing a successful counter-attack with the weapon âTwo Dragons Swordâs charge attack.
Fixed a bug in which arrows fired from traps could not be guarded.
Fixed a bug in which the âMonnphase Pocket Watchâ could be used during boss fights.
Fixed a bug in which attacks from some monsters would not register correctly to the player character.
Fixed a bug in which the P-Organ ability âNaturally recovers Durability of inactive weaponsâ reduced the weaponâs durability while inactive during certain situations.
Fixed a bug in which having the P-Organ âLower Damage while Dodgingâ activated and a specific Amulet equipped would trigger the playerâs stamina regain earlier than intended.
Fixed a bug in which the deceased NPC âBelleâ at the âAttacked Hotel Kratâ.
Fixed a bug in which players were able to abnormally approach certain areas of the map.
Adjusted the Camera Rotation speed while using controllers to be not affected by the framerate.
(Specific for Asian Regions) PS4 Controller Settings Resetting Issue has now been fixed and can be save regardless of the PS4âs system settings.
Updated some translations and typos for the following languages:
âEnglishâ
âChineseâ
âJapaneseâ
Updated a typo in the in-game EULA.
Improved game stability and bugs related to in-game UI.