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BioWare shouldn’t have released so much DLC

Depending on how levelheaded your resident Mass Effect player is, they might be inclined to agree with this point, especially if they played the trilogy before the release of Mass Effect Legendary Edition. Mass Effect DLC like Arrival is integral to the series’ overall story, which is why it’s so baffling that EA released it all piecemeal with separate price tags from the base game.

While many fans can forgive BioWare for all of Mass Effect’s DLC by virtue of one of them being the beloved Citadel DLC, it’s hard not to find a majority of its additional content being sold at a separate price point as blatantly stingy. Arguably the strangest thing to come out of Mass Effect’s DLC situation was that Javik, the last of the Prothean race and a catalyst for the game’s whole story, was initially released as day-one DLC for Mass Effect 3 rather than being incorporated into the game proper.

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