One of the Metal Gear Solid seriesâ trademarks is the option to complete the game without killing a single human being. Despite Metal Gear Solid: Risingâs gloriously gory debut trailer, you can clear it too without registering one kill.
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Matsuyama wants to find new Metal Gear fans this way, something âeasier to understand for first-time users.â
One thing he wonât change is the option for a no-kill completion. I asked Matsuyama about the ultra-violent limb-severing action seen in Metal Gear Solid: Risingâs E3 2010 trailer, something some players will never have to see.
âI believe that MGS has a key stealth element in not trying to kill anyone,â Matsuyama says. âYou could actually have a no-kill completion [in Rising]. There will be a lot of mechs and cyborgs, but if you slice them up, that will be considered as a no-kill as well. Youâll have the freedom of killing humans, of course, but you can proceed through the game without killing a human being, but slicing up mechs and cyborgs.â
Matsuyama also talked about the option of cutting the weapons and ammunition of enemies, rendering them defenseless. That awesome display of the power of Raidenâs high frequency blade will be intimidating enough to make some enemies run away. HoweverâŠ
âYou could maybe accidentally cut human enemies,â he noted. âWe have to think about the violence and the morals behind it. I would like to add the expression of the pain [enemies feel] as well⊠not just make a slice âem up, dice âem up.â
That âexpression of pain,â Matsuyama adds, isnât necessarily meant to make the player feel bad about their choices, but an illustration of the reality of the playerâs actions. Matsuyama says heâs aware of the guidelines and ratings that might limit the graphic display of violence. But, he says, âI donât feel its correct that if we only change the color of blood or blur the sceneâ to mask that violence.
âI will put the essence of the beauty of the no-kill,â he says. âI want to emphasize that I will never reward a player for killing human beings in the game. I wonât make it easier to clear the game [that way]. I will probably make it more difficult.â
Metal Gear Solid: Rising doesnât currently have a release date, but hopefully weâll learn more about the PlayStation 3 and Xbox 360 game, what else is changing and what isnât, at this yearâs Tokyo Game Show.