Remember last year, we brought word of âBukoâ, an XNA title that Microsoft were quietly showing off which sounded suspiciously like LittleBigPlanet? Well itâs not quiet anymore, they just showed it during the CES keynote.
https://lastchance.cc/microsoft-climbing-lbp-bandwagon-with-boku-5073443%3C/a%3E%3C/p%3E
Kodu comes with 200 âgame-creation building blocksâ packed in, meaning that while it may lack LBPâs style (and Stephen Fry), it should allow for more variety in the types of game you can create.
Full announcement press release (and an older clip from when it was still called âBokuâ) follows:
Unleash Your Inner Creator with Microsoftâs New Xbox LIVE Community Game âKoduâ
Microsoft announced today that it will turn Xbox 360 players into creators with the release of their new game, âKoduâ. Launching on the Xbox LIVE Community Games Channel, âKoduâsâ easy to use game creation techniques will make building personal playgrounds simple for anyone, with the help of an Xbox 360 controller. During a keynote speech at the annual Consumer Electronics Show in Las Vegas, 12-year-old student, Sparrow joined Microsoftâs President of the Entertainment and Devices Division, Robbie Bach on stage to demonstrate the intuitive game that lets players choose from a variety of visual building blocks in order to develop their own unique creation.
This spring, âKoduâ will find its home among some of the freshest, most diverse and creatively independent games showcased on the Xbox LIVE Community Games Channel. âKoduâ is a pick-up-and-create game where anyone can build their own unique world in just minutes using a simple image-based creator menu that makes game creation simple for anyone, from ages seven to 70. âKoduâ created playgrounds are expressed in physical action-reaction terms, using basic concepts like vision, hearing and time to control your characterâs behavior. Players can start their own unique âKoduâ created playgrounds from scratch or, if they arenât in the mood to create, they can choose from several pre-loaded levels for quick play. With almost 200 different game-creation building blocks to choose from, the opportunities are endless.
âWeâve done everything possible to make sure that creating a âKoduâ playground is not only easy, but that it is also fun and engaging for people of all ages and backgrounds,â principal program manager for Microsoft Research and lead âKoduâ designer, Matt MacLaurin said. âSince âKoduâsâ interface is intuitive and prevents common programming mistakes, weâre making it easy for everyone to enjoy the magic of game creation.â
Originally designed by Microsoft Research as a learning tool for young kids, âKoduâ is the newest game to keep minds of all ages sharp by developing logic, problem-solving and creative thinking skills. In fact, in 2006, Microsoft Research teamed up with Girls Inc. and the University of Santa Barbara to create an after school âKoduâ program to accurately measure the influence educational games have in the fields of math, science, and comprehension. The team logged hundreds of hours of âKoduâ research with creators from ages five to 45 to ensure that it is easy for beginners, but maintains a depth of content for those who are more advanced.
âWhat I love about âKoduâ is that I can do everything myself,â Sparrow, who demoed the game, said. âItâs fast to build and different from the other games I play. I can do cool, silly things in it!â
âKoduâ will join a host of family-friendly and casual games already on the Xbox LIVE Community Games Channel. Since its launch in November, the Xbox LIVE Community Games Channel has seen a lot of enthusiasm from both game-makers and consumers, where there are currently more than 100 independent, community-created games available for download.
More detailed information about âKoduâ and Community Games can be found by visiting http://creators.xna.com.