Infinity Ward is sticking with good olâ two-player cooperative action for its follow up to Call of Duty 4: Modern Warfare, saying that attempts to expand upon the time tested buddy system resulted in the experience âbecoming a clusterf**k.â
The developerâs director of communications Robert Bowling tells Videogamer that Modern Warfare 2âs co-op missions, dubbed âSpecial Forces,â will be strictly limited to two players, despite a four-player precedent set by Treyarchâs Call of Duty: World at War.
âTwo player seemed to be the magic number for co-op,â Bowling said about Infinity Wardâs upcoming shooter. âThatâs when it stayed really fun and intense without becoming a clusterf**k of things.â
Surely, thatâs not subtle trash talk directed at the Modern Warfare developerâs label mates and competition, anyone who has decided that three or four-player cooperative action is clusterfuck-free.
Weâll know for sure just how sweet the âtwoâs companyâ co-op rule is for the game when Modern Warfare 2 ships in November.
Infinity Ward: Two-player the âmagic numberâ for co-op [Videogamer]