Skip to content

Modified Cartridge Gets Ray Tracing Working On A Super Nintendo

Ray tracing, currently the big thing in video game visuals, is a perk for those running bleeding edge hardware on PC or next-gen consoles. Or, conversely, anyone who owns a SNES.

This demo for SuperRT shows real-time ray tracing running on a Super Nintendo—a console first released in 1991—thanks to the use of a modified cartridge.

ā€œWhat I wanted to try and do was something akin to the Super FX chip used in titles such as Star Fox,ā€ says creator Shironeko Labs, ā€œwhere the SNES runs the game logic and hands off a scene description to a chip in the cartridge to generate the visuals.ā€

You can check out a breakdown of how it all came together here, or just soak up the video below, which is definitely a ā€œthis is how I actually remember SNES games looking in the foggiest recesses of my mindā€ kind of deal.

šŸ•¹ļø Level up your inbox

Don’t miss the latest reviews, news and tips. Sign up for our free newsletter.

You May Also Like