Team Fortress 2 used to be about guns. Now itâs all about hats. Fancy, ridiculous, elaborate hats. Ever wonder how those hats are made?
Let Bay Raitt, formerly of WETA (heâs responsible for Gollumâs face in Lord of the Rings) but currently of Valve Software, explain.
In this step-by-step guide he shows people how a professional Team Fortress 2 hat goes from the drawing board to the game in just three easy steps. Well, OK, itâs more than three. And they donât look easy at all
Still, if youâre into this kind of stuff, itâs an interesting read, especially towards the end where Raitt starts talking about the gameâs improved item submission process.
Making of a Skull Hat [Valve]
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