Neon White was one of 2022ās most pleasant surprised when it landed earlier this year, somehow managing to combine old-school shooters with speed-running, a card game, and Personaās social links. Now, having been out since June on other platforms, PlayStation owners will finally be able to play the game.
Having originally released on PC and Switch, Neon White is out on both PlayStation 4 and PlayStation 5 on December 13. And while the PS4 version is going to be a fairly straight port, the PS5 edition will be taking advantage of the superior hardware to run at a constant 120hz, and useĀ the SSD drives to speed up load times (which will make a big difference when you need to restart a level for the 97th time).
Most interestingly, though, and in a move that will set the PS5 version apart from all the others, is that itāll be using the consoleās adaptive triggers. As director Ben Esposito says onĀ the PlayStation Blog:
Neon White also makes use of PS5ās adaptive triggers to make each Soul Card feel unique when you fire them as well as when you discard. Controller Haptics provide an extra level of feedback on top of that. Youāll feel it when youāre moving faster on water and youāll get a subtle confirmation when you successfully snipe a distant demon. Our goal wasnāt just to make you feel cool, but for you to develop a sixth sense. To turn you into a speedrunning freak.
Our impressions of the game back in June pretty much summed up the gameās appeal:
Iāve spent the past few days trying to figure out why this bizarre concoction of elements clicks, and I think I have it. Last summer, during Neon Whiteās initial marketing push, Esposito told me, āThe energy that powers this game is teen energy. This is what I would have thought was the coolest thing ever when I was a teenager inspired by, like, Y2K era-anime and The Matrix and all this stuff.ā Now that the gameās actually in my hands, this ethos is plainly evidentāright down to the anime-inspired intro.