Itās not often that the public gets word of what it costs to make a specific game. But a multi-million-dollar range was given for the latest Ghostbusters game in a Texas newspaper.
The Fort Worth Star Telegram fingered the cost of development for the game at $15 million to $20 million.
The budget figure ran in a profile of lead Ghostbusters development studio Terminal Reality, which earned the opportunity to make a Ghostbusters game after one of its militiary-shooter prototypes impressed Vivendi Universal in 2006.
Ghostbusters film and game actor and co-writer Dan Aykroyd has also talked about the budget to the press, estimating in a June interview with the magazine If that the gameās publishers spent ālike $12 or $15 millionā to make the game.
Last month, the CEO of Ubisoft said he expected the average video game budget to swell to $60 million in the next gaming hardware generation.
https://lastchance.cc/ubisoft-ceo-expects-60-million-game-budgets-next-gen-5293126%3C/a%3E%3C/p%3E
When it came to producing a video game that was exciting and captured the spirit of āGhostbusters, a Lewisville outfit got the call [Fort Worth Star-Telegram]