The 3DS launch this morning was slightly confusing, because among the real games were several tech demos. One of those got a lot of peopleâs hopes up
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Using the Ocarina of Time demo as an example, Miyamoto said that he enjoys the openness of Hyrule field in the game, and wanted to recreate that sensation in 3D to see how people liked it.
He also says that both the Ocarina demo and Star Fox 64 3D, another concept shown off today, arenât just concept pieces specifically designed for E3. Both are being âactively developedâ, and while this doesnât guarantee theyâll ever be released to retail, it does mean Nintendo is looking seriously at what improvements could be made to the classics to make a re-release worthwhile.
Zelda director Eiji Aonuma uses the example of Ocarina of Timeâs Water Temple. A notoriously difficult stage on the Nintendo 64, he says that a 3DS version could be made more enjoyable by making it easier, as touch-screen capabilities would make things like swapping boots and items a lot less of a hassle.