Itâs weird. When it comes to hardware, Nintendo is the most daring video game company in the world, hands-down. You donât come up with stuff like the DS or Wii unless youâre slightly mad
Yet when it comes to software â and Iâm especially talking about its older series like Zelda â Nintendo is unusually conservative. Sure, there have been deviations in setting, like Wind Wakerâs post-apocalyptic Hyrule and the fact there are trains in Spirit Tracks, but for the most part, Zelda games are always about a boy in green who has to save a girl in purple.
Which is why I love this idea so much. It flips that completely on its head.
New York artist Aaron Diazhas come up with Clockwork Empire, a Zelda game that isnât just steampunk in design, but â inspired by the work of Anita Sarkeesian, whose first video focuses on gender and Zelda games â also stars Zelda, who has to strap on some gear and go and rescue Link for a change.
https://lastchance.cc/heres-anita-sarkeesians-first-tropes-vs-women-in-games-5989286%3C/a%3E%3C/p%3E
Clockwork Empire [Aaron Diaz, via Gamefreaks]