Is there still some confusion about what Noby Noby Boy, creator Keita Takahashiās follow up to Katamari Damacy, is all about? Apparently. Why else would Takahashi address it again on the official PlayStation blog?
Letās let the man explain: āBasically players can control and stretch Boy, the main character of the game. As players stretch Boy, the lengths to which he grows are uploaded to a persistent character known as Girl, who grows at the same rate as the combined length of all the players in the world. Girl starts at Earth and expands around the solar system. When Girl reaches a new milestone in the solar system, new areas are unlocked as playable stages for everyone around the world.ā
Cool. But why did Takahashi make a game thatās seemingly so hard to define? āBy making an undefined and ambitious game,ā he writes āI want the playerās reaction to be something like, āI donāt know why, but itās somehow interesting. I canāt stop playing.'ā
You know, you couldāve just given us a video of Boy humping a rainbow while ostriches milled about his flaccid body, Takahashi. Thatās pretty self explanatory.
Noby Noby Boy Is⦠[PlayStation.blog]