There comes a time in the week to reflect on what got into my reporterâs notebook but didnât turn into Kotaku blog posts. Shall we?
To be honest, I was a little distracted this week because I was busy becoming a homeowner. And Crecente was in New York doing his thing. And⌠biggest speed bump of all, I was distracted by not being mentioned in Hulk Hoganâs new autobiography, âMy Life Outside The Ring.â
Very sad.
I wound up with a few leftovers that I donât plan to turn into full posts.
Ears-On With Ghost Trick: Maybe âears-onâ would even be overstating my exposure to Capcomâs 2010 DS game Ghost Trick. It was the one Capcom game I was hoping to see at the companyâs New York City gaming showcase this week that wasnât there. So I asked a public relations representative to tell me more about it. I knew the game was being made by Phoenix Wright developers. He fleshed things out. Iâd be playing as a dead guy, a ghost who can inhabit inanimate objects and prevent people from being killed. And thereâs a talking lamp or something. Thatâs about all I need to be told to want to play this game, but itâs not enough for a post. I will predict right now that Capcom will return to New York, and that they will bring with them Ghost Trick.
Overhead HUDs: I got into a chat with Dark Void producer Morgan Gray about the placement of heads-up displays. His game, which stars a guy on a jetpack and was made by people who developed Crimson Skies games, puts its ammo counter and mini-map across the top of the screen. Thereâs no HUD along the bottom. I asked why, and while he couldnât offer me any theories or share any rules about HUD placement, he said that Dark Voidâs was placed at the top because thatâs the tradition in flight games. Makes sense. Somehow these decisions do get made.
Dragon Age Has Been Shrinkwrapped And Unshrinkwraapped: Back when my gaming schedule was dictated by when games were on sale in stores, I never thought that games might be finished, sitting in boxes somewhere, days or weeks early. Well, sometimes they are. As Iâm typing this, I have a boxed copy of early Novemberâs Dragon Age: Origins for the Xbox 360 on my desk. Thatâs not post-worthy, because itâd seem like bragging. But itâs kind of interesting, no? Shrinkwrapped Ratchet & Clank has been on my desk this week too.
A Plant That Eats Meat The always-gentlemanly PR man Rob Fleischer stopped by today at the Gawker Media (aka Kotaku parent company) offices where I work today. He was showing me two games that I canât write about yet. And, somehow, even though I started here in May, he was the first PR person to do a meeting with me here. Most of my meetings are at hotels and other demo venues. Classy guy that Rob is, he brought me a Pitcher Plant. It eats flies. ⌠Was he sending me a message?
Thatâs enough Notebook Dumping. I need to go home and pack. And if you want to be mightily impressed, check out how amazingly high I rank on the Ratchet & Clank leaderboards. Thankfully, the game isnât out yet.
Have a good weekend everyone.