There comes a time in the week to reflect on what got into my reporterâs notebook but didnât turn into Kotaku blog posts. Shall we?
I wound down my coverage this week in preparation for going to Tokyo tomorrow. On Thursday I had my first day of not posting any original stories on Kotaku since I started. Today, Iâm only doing two posts⌠well, plus my Halo 3: ODST review, which will run while Iâm away. Thereâs not been as much from me on the site as there usually is, to say nothing of there being less in my notebook.
But there is some stuff I didnât get to and didnât think merited a post. Not surprisingly, it mostly comes from the two interviews that I pulled a number of stories from this week: My PAX chats with BioWareâs Greg Zeshuk and Ubisoftâs Patrice Desilets. You can learn a lot from 20-minute interviews with game developers, but too much info can clog a story. Because of that I didnât think either of the following needed to run anywhere but here:
https://lastchance.cc/all-things-bioware-answers-from-the-rpg-powerhouse-abo-5360658%3C/a%3E%3C/p%3E
Future Mass Effect 1 Expansions Unlikely: Some things just seem too obvious, like BioWare co-founder Zeschuk telling me the following when I asked if weâd get any more downloadable content for the original Mass Effect: âWeâre getting close to Mass Effect 2, so I would say itâs highly unlikely.â I had to ask, and had he said yes, thatâd be a post. But this answerâs not that surprising.
AC2âs Short Scenes: Assassinâs Creed II creative director Desilets and I spoke about a lot of things, including his seriesâ cut-scenes. In the first game, the real-time cut-scenes permitted the player to move their hero Altair through the scene as they played. In the new game, however, there will also be non-interactive cut-scenes. Desilets didnât want them to be long. So the longest one, he told me, runs just two minutes.
No Cakes: Last Sunday I went to the Nintendo World Store in Rockefeller Center where Warner Brothers Interactive Entertainment was hosting a Scribblenauts launch event. There was a cake there, and I took pictures. Then I remembered, we donât do cakes at Kotaku like we used to. So I skipped it. But you can see the cake (and me) in this thread. Thatâs the cake in message #997.
The video at the top of this post is self-explanatory, but in case youâre wondering why thatâs here now, well⌠I ran a lot of other stuff from my visit to Microsoft. This thing wasnât very video gamey. So I thought itâd be best to put in a Dump. So here you go.
Iâm off to Japan tomorrow. Iâm packing a bunch of portable games for the long NYC-Tokyo flight: Scribblenauts as well as the new Drawn to Life and Mario and Luigi games for the DS. If my bags arenât getting too heavy, NBA 09 and who knows what else for my PSP.
Thanks for reading this week, and please be extra nice to the weekend crew!