Oculus has been under enormous pressure in recent weeks over an unexpected decision to prevent competing headsets from playing Oculus games, but the company appears to have reversed course.
Games bought through the Oculus store donât natively support Valve and HTCâs Vive headset, but user-developed piece of software called Revive allowed Vive owners to buy Oculus-exclusive games and play them.
In late May, Oculus added a âhardware checkâ that broke Revive. If you werenât using an Oculus headset, games wouldnât load. This prompted the developer of Revive to modify the softwareâs code to sideload games, making Revive ripe for piracy. The developer publicly said he didnât want to go in that direction, but claimed he had no choice.
The company has been under intense criticism the last few weeks. There wasnât an E3 interview with Oculus that didnât include questions about this, which seemed to go against the spirit of inclusivity that Oculus was founded on, prior to becoming a Facebook company.
Oculus appears to be listening; the hardware check is now gone.
âWe continually revise our entitlement and anti-piracy systems,â the company said in a statement, âand in the June update weâve removed the check for Rift hardware from the entitlement check. We wonât use hardware checks as part of DRM on PC in the future.â
Thatâs an encouraging line: itâs never coming back.
Word about the hardware check disappearing was first reported by CrossVR, the developer of Revive, on reddit.
âIâm getting reports from multiple users that the headset check is indeed removed,â said CrossVR. âI donât think they changed their stance on exclusivity, but theyâre at least willing to meet us halfway by letting us mod our games. Iâm delighted to see this change and I hope it can generate a lot of goodwill for Oculus.â
Heâs right.
âWe believe protecting developer content is critical to the long-term success of the VR industry,â the company continued, âand weâll continue taking steps in the future to ensure that VR developers can keep investing in ground-breaking new VR content.â
Translation: Oculus will keep funding exclusive games, but if people want to use mods to buy those games and play them on a Vive, thatâs OK.
Good on ya, Oculus. This is the right move.