Overwatch currently has 31 playable heroes. One of them is a gorilla from the moon. Another is a hamster in a mecha ball. None of them are black women. This has led to a series of increasingly exasperated pleas from fans over the years, to little avail. Now, finally, Blizzard has confirmed the existence of an upcoming black woman hero: Sojourn. But sheâs not joining the roster until Overwatch 2, a game with no release date.
Big-budget video games do not feature many playable black women. But Overwatch, at the very least, purports to care about inclusion, so for many players, itâs been baffling to see multiple genetically-engineered animals and old white guys make the cut before a black woman. Sojourn, a former member of the heroic Overwatch organization whoâs poised to make a return, will finally change that. At BlizzCon, sheappeared in a trailer and was officially confirmed as an upcoming hero. Why now, though? Or really, why whenever Overwatch 2 finally comes out? Why a whole new game? Why not sooner? Overwatch director Jeff Kaplan said itâs because Sojourn has become a major part of the seriesâ story.
âWe concepted Sojourn before the original Overwatch game even launched,â Kaplan told Kotaku at BlizzCon over the weekend. âShe immediately became a very important character to us, and as we were developing the idea for Overwatch 2, she sort of started to move to the center of the story. Sheâs coming to the surface now. You saw her in [the recent PVE event] Storm Rising. She was the commander sending the troops into Havana on that mission. Weâve always had the storyline for her, and weâve been working on Overwatch 2 for many years now.â
As Kaplan pointed out, Sojourn has been skulking around in Overwatchâs scaffolding for years. Many fans first noticed her in the 2016 âRecallâ animated short, in which Winston used an AI-powered computer to put out a desperate call to lapsed Overwatch members. Sojourn was one of those heroes.
Since then, fans have waited in mounting frustration for her arrival. Some have even sent letters to Kaplan, who, in one case in 2017, wrote back with a heartfelt response in which he said that âthe most important thing to me is that those in positions to influence and reflect society start portraying very normal things as being normalâ and promised that more black heroes were in development. During our BlizzCon interview, though, Kaplan explained that Sojournâs slow rollout is all part of a larger plan. He intends on sticking to that plan, despite how many players have voiced their dissatisfaction.
âI personally feel like the right thing to do by the character is still deliver on that story and not just rush her out because the community is upset with us,â Kaplan said. âI tend to find that thereâs always a community upset with us over something. Iâve mentioned this before, but the real value of Overwatch inclusivity is the idea that weâre open-minded, that we want everybody to feel welcome into the universe, and the result of that is diversity. I would hate for the diversity to ever feel pandering, like we just had this spreadsheet with a bunch of checkboxes. Because itâs a ridiculous notion to think weâre ever going to be able to represent all the people on the planet.â
But while itâs one thing to overtly pander to a marginalized audience in hopes of coaxing dollars out of their wallets, itâs something else to run a game for three and a half years, add numerous heroes to it, and fail to represent a sizable segment of the populace who have asked to be included countless times, only to be sent to the back of the line. One character among a roster of 31 (and counting) is not pandering. Thatâs the absolute bare minimum of representation.
On top of that, the Overwatch team has been effusive in the past about moments when they got excited about a new hero idea or design, and that hero jumped the line and quickly made it into the game. But Kaplan said that kind of approach just wouldnât work with Sojourn. He used the gameâs most recent hero, Sigma, as a contrast. Sigma, he said, is ânot at the center of our storyâ and was more an answer to the question âWhat is great gameplay that matches a cool character right now?â This, said Kaplan, made Sigmaâs story âmore malleable.â
âWe would literally have to redo the entire plotline of Overwatch 2 if we were to just remove Sojourn and kind of fast-track her,â he said.
For now, Kaplan just wants fans to know that he thinks Sojourn will be worth the wait.
âWhile I know itâs a really important issue to a lot of people, they need to know that Sojourn is amazing, and we would rather do right by the characterâtreat her like an actual human beingâthan just rush her out,â he said. âAnd I think that the fact that sheâs going to be at the center of Overwatch 2 is going to be really meaningful to a lot of our fans.â