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Paper Mario-Inspired Indie RPG Has Been Abandoned But You Can Try The Demo For Free

The maker of A Short Hike explains why Untitled Paper RPG won't get finished

Untitled Paper RPG has been floating around for years now. Adam Robinson-Yu, who developed the critically-acclaimed exploration walking sim A Short Hike, started the project shortly after Paper Mario Color Splash was announced for the Wii U. Robinson-Yu wanted to make a turn-based tribute that stayed a bit more true to the RPG series’ roots. Almost a decade later the game is now officially on ice, but a one-to-two hour demo has been released that we can try for free.

ā€œAfter releasing A Short Hike and working on the subsequent updates and ports…I didn’t really want to go back to this game?ā€ Robinson-Yu wrote in a recent update on his itch.io page. ā€œThe development for the RPG had become difficult, which was why I took a break from it in the first place. I might return to this project someday, but I’ve been working on other things and don’t see myself making time for this RPG in near future.ā€

Gif: adamgryu
Gif: adamgryu

He said the scope of the game, which included a mechanic to recruit most of the monsters you face, had gotten to be a bit much. Between the battle system and overworld, he felt like he was almost making two games instead of one. Plus, he didn’t really have a story for the RPG and was worried battles felt monotonous compared to the strategizing of an Into the Breach or Slay the Spire. ā€œI wanted to get it to a point where combat felt strategic and puzzly,ā€ Robinson-Yu wrote. ā€œBut I got the sense that battles just felt like an annoying obstacle to players interested in exploring.ā€

The developer said that A Short Hike, a chill, pretty, and occasionally bittersweet journey, was unexpectedly lucrative for him, so he hasn’t been pinched for time. But a Paper Mario-like adventure wasn’t necessarily feeling like a fit for the type of games he’s interested in making. ā€œI thought there was some dissonance between the cute and grounded world I was trying to make and the requirement for an RPG story to justify lots of fights and violence,ā€ he wrote. ā€œI’m not against video game violence, but it always felt at odds with the kinds of feelings I wanted to express at the time.ā€

Outside of a Pumpkin Carving MMO, Robinson-Yu hasn’t released anything since 2019, but he’s working on a bunch of things that might come out eventually, including an ā€œaction adventure game,ā€ a different micro-RPG using Claymation, and an online platforming roguelike. Hopefully, one of those makes it to release, or at the very least we get a demos for them as well.

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