NASCAR, commonly derided as turning left for 400 miles, does feature a couple of road courses in its top circuit. Reigning Sprint Cup champion Brad Keselowski has had unusual success at one of them, Watkins Glen International, and he attributes it all to playing a PC video game as a teenager.
Keselowski won the Nationwide Series race at Watkins Glen on Saturday and finished second in the trackâs Sprint Cup event on Sunday, for the third straight year. Heâs never finished lower than ninth in the Nationwide races (NASCARâs lower circuit) at the Glen. Itâs an 11-turn course, a far cry from the tri-ovals and short tracks that define stock car racing. Keselowski says he became familiar with it on a PC in his parentsâ shop when he was a teenager.
âI remember I spent a whole summer when I was kind of locked in my parentâs shop, because I was just young enough to where they wouldnât let me touch anything and just old enough to where I wasnât getting a babysitter,â he told NBC Sportsâ Motor Sports Talk. âAnd I remember spending a whole summer sitting on the computer in the office area running Watkins Glen as a video game.
Given his age at the time and the platform, Keselowski may be referring to NASCAR 2000, the first game in EA Sportsâ series to release on the PC (and one of only three editions ever to do so). Watkins Glen was a course in that game and Keselowski, today 29, would have been around 16 when it came to PC. [Edit: He may also be referring to the PC series of NASCAR racing games made by Papyrus Design Group, which had a run from 1994 to 2003.]
âWatkins Glen was always a track I ran. It was just a place I really liked and, I donât know, itâs hard to explain, but itâs something about this track I have a real deep appreciation for,â Keselowski said, vowing that learning to race there on PC âabsolutelyâ translated to his real-world approach.
Heâs not alone in that opinion. Teammate Joey Logano, better known for driving with a GameStop sponsorship in the Nationwide Series for four years, said he practiced with the current console NASCAR game by Eutechnyx to familiarize himself with his racing line from track to track. âItâs still racing, and a lot of things I do on racetrack as a driver â throttle here, brake here, a lot of that transfers over to video games,â Logano told Kotaku in 2011. âThe G-forces and all the other little things that come into play when you get going, no, you canât replicate that. But the line you run, where you brake, where you gas, that part transfers.â
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Keselowski credits video games for Watkins Glen success [MotorSportsTalk]
Image by Mark Wilson | Getty