When Wastelands Interactive head Leszek Lisowski found a Steam key he thought heâd given to a successful YouTuber on a resale site, he knew something was wrong.
Lisowski, whose company recently brought Worlds of Magic to Steam Early Access, wrote on Gamasutra about being ripped off by people claiming to be popular YouTubers. Under normal circumstances, game creators are happy to hand out codes to press and YouTubers. Their game gets publicity, the critics gets something to critiqueâeverybody wins. In theory.
The tactic Lisowski described is apparently not uncommon. He explained that over the course of Worlds of Magicâs release week he received requests from tens of people claiming to be at least marginally successful YouTubers, and he thought nothing of it. However, he then found a listing of the game (with an undercut price, no less) on G2A.com, a popular resale site. Curious about the price discrepancy, he bought a key himself and discovered it was one heâd sent out to an alleged YouTuber.
Why hadnât he noticed people were tricking him, especially when he thought heâd been relatively careful? The short version is, he got bait-and-switched:
âI took a deep breath and began to thoroughly check all the emails that had been sent to me. Most of them were gmail accounts and had a single letter or number difference between the email name and the youtube channel name.â
A slight change, in other words. If a game creator is frantically skimming emails because, say, theyâre busy dealing with all the other rigors of a stressful game launch week, itâs super easy to miss.
Lisowski began requiring confirmations from alleged YouTubersâproof that they were who they claimed to be. Of 20 additional requests, only two were actually able to verify that they werenât conniving villains trying to tie the system to a set of train tracks. Two
âSo, as it turned out,â Lisowski wrote, âroughly 70% of the keys we had given out were taken under false pretenses, or to use a more direct term, stolen. It left us asking ourselves: Were we really so blind and naive?â
That really worried Lisowski, so he decided to test just how far the âIâm a YouTuberâ claim could carry him with other developers. The results of his experimentâwherein he took an email a rip-off artist sent him and modified it slightlyâwere not encouraging.
âI sent out 46 emails, which took me about two hours in total. In reply, I got 16 keys for 15 games (worth more than 400 USD).â
âAllow me to underline this: I spent 3 hours sending out emails to almost 50 developers simply asking them for a Steam key, claiming that I was a youtuber with 50k subscribers. In return, I received Steam keys worth over 400 USD. This means I could have theoretically made close to 150 bucks an hour.â
And that was with a super slipshod attempt and only one request per developer.
Lisowski went on to share even more unsettling stats. For instance, many of these fakers request multiple keys and then do so again under different aliases. âIn the end,â he wrote,â they may sell 10 or 20 copies of a game at half price.â That adds up, and it makes diehard fans upset.
Now, if it isnât already obvious, YOU SHOULD NOT TRY THIS. IT IS A BAD THING DONE BY BAD PEOPLE. It does, however, highlight how easy it is to claim to be somebody in the modern age, both in the sense of stealing an identity and saying youâre a Somebody simply by throwing around words like YouTuber, press, or reviewer. In all cases, greater scrutiny is necessary.
In the end, Lisowski returned the Steam keys he got during his experiment and advised game creators to use YouTubeâs built-in messaging system instead of only relying on email. However, that doesnât mean the giant sticky fingered beast is slain. âSo far, Iâve been contacted with few of the developers [I ran the experiment on],â he wrote. âIt seems they felt that keys were often taken under false pretenses.â
The moral of the story? Game creators need to be more careful when they send out copies of their games. A lot of people in this world would very much like to have free games for various reasons, and some of them are absolutely willing to lie and deceiveâemailing with shifty eyes and forked tonguesâin order to pull off their little heists. This hurts game creators and ultimately, when it all comes back around, game fans. It sucks. Stay vigilant, folks.
And everyone, if you think something is fishy, donât hesitate to get in touch with the creators of your favorite games. Many of them would appreciate the help, Iâm sure.
To contact the author of this post, write to [email protected] or find him on Twitter @vahn16