You know, I didnât think about framerate or resolution once when I got to play The Order 1886 yesterday. What I did think was that it felt like playing through an old Cinemascope movie. With at least one very cool signature weapon.
I played through the Inequalities chapter thatâs been previously shown, huddling behind cover and blasting away at human enemies across the streets of an alternate-reality London. Shooters live and die by the ingenuity of their weapon design and The Orderâs thermite rifle was the first thing to make me think that there might be some spark to the thought going into the game. Itâs a dual-action firearm that fires a long-range burst of combustible thermite particles that can be set aflame by a flare.
So, as two or three enemies scrambled on a roof across the street, I could fire the thermite cloud first and then shoot the flare to instantly explode the air around them. Follow-up clouds keep the fire going, too. Players can also fire the complementary payloads in a different order, going flare first and thermite next for a delayed reaction. I also used a pistol during a sequence where I had to drag a fallen friendly to safety but didnât note anything remarkable about the gun during my brief time with it.
Later on in the demo, I used the gameâs Blacksight power to slow down time and down enemies with deadly precision. A corollary of drinking a mysterious fluid called Blackwater, the ability was reminiscent of the Deadeye mechanic in Red Dead Redemption.
Much has been made of the framerate for Ready At Dawnâs upcoming PS4 exclusive, which is 30 frames per second. The gameâs also going to live inside a 1920Ă900 window on-screen, instead of the more common 1920Ă1080 resoluton, to better approximate a cinematic experience.
https://lastchance.cc/a-developers-defense-of-30-frames-per-second-1580194683%3C/a%3E%3C/p%3E
The demo I played was short, ending with a cliffhanger encounter with a masked enemy using the same thermite weaponry that the gameâs protagonists use. Despite the quickness of my first taste of The Order, my level of curiosity about the game definitely increased. It feels like the 2015 game has a clear vision that itâs trying to execute. Weâll see how well it does that when it hits PS4 next February.