Although hardly a shock, the demise of the NCAA Basketball series is still on some level surprising. Itâs a publisher with an uncontested, major team sports title throwing in the towel, after all.
NCAA Basketball was not a poor game, but nor was it exceptional, and as such it didnât have either the sales figures or the motivated community to save it from the firing squad. But one thing I canât get over is the feeling that sports gaming is in, if not its own recession, a rather stark period of contraction.
Look at whatâs been cut going back to 2008, when 2K Sports walked away from NCAA Basketball by discontinuing its superior College Hoops 2K series. Later in that year, EA Sports BIG effectively vanished. It had been a source of spinoff titles like the NBA and NFL Street series but hasnât produced anything since 2008. Then last year, EA Sports confirmed it was no longer developing its NASCAR series, which ended in 2008 after a 12-year run. There are also serious questions that 2K Sports will continue its NHL series. Itâs confirmed nothing.
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Meanwhile, sports simulation gaming on the Wii has turned out to be a very short lived concept. EA started the retreat by canceling its All-Play branding and axing Wii versions of NCAA Football and NBA Live, although FIFA and Madden did survive. 2K Sports, by designating NBA 2K11âs platforms as âTBAâ has raised speculation that its one-year run on the Wii has come to an end. MLB 2K10 will release for that console, but itâs received practically no marketing and is probably through after this year too. Everyone seems to have found out that, for reality-based sports gameplay, this type of console is best suited to individual sports like tennis or golf.
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Finally, the PC is in a real transitional period, losing traditional boxed titles but gaining browser-based online games like FIFA and Tiger Woods PGA Tour. Madden last appeared on the PC in 2007. NBA 2K10 appeared on the PC last year but is not yet confirmed for this year.
What could be the next to go? NBA Live is perhaps the biggest name. As sales become increasingly important, having a presence in a major team sport becomes less and less so. 2K Sports hired back Mike Wang, whom EA Sports lured away to its NBA Live team, and who is credited with much of that gameâs improvement in the past year. But Wangâs departure was attributed to the philosophy differences with the team, and with 2K selling two million copies of NBA 2K10, Live probably has to justify itself this year or face the gallows. It still is listed for its customary October release in EAâs latest filing.
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In 2004, the last year before EA Sportsâ exclusive deal with the NFL, a turning point in the history of sports video games, I counted 30 licensed sports games â the big four North American team sports, soccer, tennis, golf, boxing/MMA, motorsports, pro wrestling â available on three consoles. In 2009, I counted 22 (add-ons like NBA Draft Combine or the March Madness edition of NCAA Basketball were not counted.)
The number compares well, but bear in mind it includes the canceled Front Office Manager and NCAA Basketball, new releases like NHL 3 on 3 and Madden NFL Arcade that probably wonât get a second version this year, and titles like Fight Night Round 4 and Grand Slam Tennis that are not annual releases. Based on what we know now, I only count 14 for 2010, maybe 16 if the online versions of FIFA and PGA Tour are included, plus the World Cup edition of FIFA.
None of this is meant to suggest publishers bear some kind of obligation to ramp up their production of sports titles. But it is a pretty clear indication that the landscape has changed significantly in the past two years with a bad economy only part of the picture. In some cases, weâre simply seeing the market at work. Bad or uninteresting titles donât sell, and donât get continued.
But there are fewer choices overall, thanks to the era of exclusive licenses and the high barrier represented by development costs on the current generation. And, as NCAA Basketball found out, itâs a climate that can easily offer gamers fewer choices than the only one they had.
Stick Jockey is Kotakuâs column on sports video games. It appears Saturdays at 2 p.m. U.S. Mountain time.