Welcome back to the Kotaku Game Club, everyone. This month weâll be playing Diablo III, because this is one game that a lot of gamers have been waiting a very long time for.
âExpectationsâ is the name of the game for this monthâs Game Club. They often play a huge role in defining whether or not we think a game is fantastic, awful, or even worth looking at twice. Itâs been ten years since Diablo II was first released and even after all that time there are players who keep coming back to it.
A game thatâs kept people coming back for 10 years? Thatâs a lot of pressure to put on an experience. I can only imagine, but for the seriesâ most zealous fans anything less than perfection could be a disappointment. It doesnât even matter if the game is good or not. Among other things, weâll sort through our nostalgia, expectations, and other emotional baggage that comes with having a longstanding attachment to a franchise.
Are you a Kotaku Game Club first-timer? Wondering why weâre here? The Kotaku Game Club exists because no one wants to experience a game alone. Even if weâre playing individually, itâs always more interesting to share our thoughts and hear other peoplesâ perspectives. The Game Club picks a different game every month or so to play as group so we can meet to discuss its narrative and mechanical themes, and reactions to them.
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Seeing how we could potentially talk about this games for years to come given the opportunity, weâve decided that the Diablo III Game Club will only last two weeks. Hopefully the truncated schedule will force us to be extra observant so that we get a chance to say everything we need to say. Our first meeting will be the Thursday after the gameâs release, two weeks from today.
Thursday, May 17th â Discussion 1
Thursday, May 24th â Discussion 2
As in the past, there will be a reminder blip on Kotaku each Wednesday to remind you that our meetings are coming up. If there are any emergency changes to the schedule, weâll make sure to let you know.
See you in Sanctuary everyone!