A survey conducted by media firm Frank N. Magid Associates has found that only 15% of active video gamers purchase downloadable content.
Of the 800 people polled, 15% said they bought DLC, 41% said they were aware of it but hadnât bought any, and 43% said theyâd never even heard of it.
That last stat isnât as alarming as youâd think, as Frank N. Magid say the bulk of those people were using âconsoles that donât actively promote DLC, such as the PlayStation 2 and Nintendo Wiiâ.
But the first two? The people who do know what downloadable content is? It shows only a bit over one third of them are buying DLC, which must be sad news for publishers, especially those breaking their backs (and betting the farm) on supporting games post-release.