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Resident Evil Creator Had Too Much Freedom For God Hand

Cult hit God Hand was one of the last title released by Capcom’s now-shuttered-subsidiary Clover Studio. Shinji Mikami, creator of Resident Evil, designed the game. He now has regrets.

When it was released on the PlayStation 2 in 2006, God Hand was met with positive-to-mixed reviews. Fans, however, appreciated the zany and quirky humor.

ā€œI’ve released a lot of titles before and I feel that, perhaps specifically with regard to God Hand, I was given too much freedom to make that game just as I liked,ā€ Mikami told Edge in a recent interview. ā€œIt didn’t sell too well.ā€

The game allowed players to knee enemies in the nards and then punch them into space.

Mikami is working on a sci-fi third-person shooter called Vanquish for Sega and Platinum Games.

ā€œWe’re definitely going for something a little more mass market that will appeal to a wide audience,ā€ Mikami continued. ā€œCertainly a bigger one than God Hand had. We [Platinum and Sega] knew that these were points we had to address from the very beginning, and Vanquish is a result of that.ā€

So think of Vanquish as Shinji Mikami having less freedom than for God Hand and trying to sell more game copies. Less freedom, more sales and more vanilla?

News: Mikami: God Hand not mainstream enough [CVG]

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