-
ReviewsBacklogThat’s A Wrap On Backlog Month
This past month was Backlog Month at Kotaku. April, our thinking went, would be fairly slim in terms of new games, bookended by two blockbusters (Outriders and Returnal) but devoid of tentpoles in the interim. What better time to play the games we already have? May, however, looks a lot busier. Today, the much-anticipated Resident…
By Ari Notis -
ReviewsBacklogI Have Backlog Anxiety
We at Kotaku have designated April as Backlog Month, in which we, in light of a looming dearth of new video game releases, turn our attention toward the games that we have wanted to play but missed. But unlike my colleagues, I’m having a problem—I have no idea what to do for Backlog Month, and…
By Ash Parrish -
ReviewsBacklogWhat Defines A Backlog?
It’s Backlog Month at Kotaku, which means we’re spilling a lot of ink on a plight shared by basically everyone who plays games. But this got us wondering: What defines a backlog? At what point does a game jump from being anything else in your library to being a (likely permanent) fixture on your ever-growing…
By Ari Notis -
ReviewsBacklogClock Tower Is Creepy As Hell For A Super Nintendo Game
I had one simple reason for playing 1995 survival horror classic Clock Tower decades after its original release: I didn’t want to be a poser anymore. Clock Tower first became a personal brain worm of mine thanks to an episode of GameCenter CX (which you can still check out right here on Kotaku). Watching comedian…
By Ian Walker -
-
ReviewsBacklogPfft, The Medium Isn’t Even That Scary
Full disclosure: I am a wimp. Horror games? Can’t do ‘em. So it is with a modicum of surprise that—and I say this hesitantly—a couple hours in, I’m not scared of The Medium. At least not yet. The Medium, developed by Bloober Team, is billed as a psychological horror game, and is one of the…
By Ari Notis -
-
-
-
ReviewsBacklogWhy Did No One Tell Me About Maneater?
There are backlogs, and there are theoretical backlogs. Those games you never bought, but heard about, thought about getting, and then never did for whatever reason. I’m finding this fallow period for big game releases an excellent opportunity to reach into that pile of potential purchases, and grab something I missed. Like, say, Maneater When…
By John Walker