Once was a time Sonic games were just as good as Mario games. Some may even say better. That time, however, was back in the 1990ās. And itās been a while since the 1990ās.
Yet the blue hedgehog is still Segaās most prominent mascot, and Sega keep on churning out Sonic games, even though they suck. Which begs the question: when can we expect Sonic games to not suck? Sega Americaās VP of marketing Sean Ratcliffe got stuck with the excuse-making:
The quality is something that will be fixed over time. Itās not something where you wake up one morning and say, āYou know what, weāre going to improve our quality on this franchise,ā and it magically happens. A lot of hard work goes into striving for quality.
Normally, weād stop things there, but we like Ratcliffeās continued response so much weāre going to run it:
Interestingly, I think Sonic Unleashed was very well received by the kids. There was some talk about the werehog aspect, the slower pacing and more combat-oriented gameplay, but when we go out and test this stuff and sit down with the consumers, kids actually like that. I think older, die-hard Sega fans who grew up with the franchise and the first Sonic the Hedgehog associate Sonic more with 2-D side-scrolling super fast, and they liked the daytime gameplay, but when it came to the slower paced gameplay they were fairly critical of that, and thatās fine ā they have their opinions.
āBut the kids like it.ā Bet other publishers wish they could peddle that one out!
Sega: Sonic Quality to Be āFixed Over Timeā [IndustryGamers]