Letâs get this out the way first: going through the PlayStation 3 exclusive Ratchet & Clank: All 4 One in single-player isnât much fun at all. The one AI partner you get while playing solo tends to move slow and All 4 One has clearly been built as a multiplayer-first experience, from the menus to the level design. So is it worthwhile for anyone to play? Letâs take a gut check.
Evan Narcisse, the guy who will be reviewing R&C for Kotaku: R&C Iâve enjoyed nearly all of the Ratchet & Clank games, especially loving how theyâve given me bright, colorful wonderlands to romp through with crazy weapons. Iâve never quite wanted to play through them with friends, but that might just be because the possibility wasnât there in a robust way. Well, that possibility is what All 4 Oneâs all about and it forces fans to make a hard decision, because most of the previous games featuring the sci-fi odd couple have been solo affairs. Is the chance to play as both Ratchet and Clank, along with Qwark and Dr. Nefarious, enough to get a game reconfigured to fit a different model of play?
Stephen Totilo, who has played allll the Ratchets, even the one that put him in a suit of armor (what a bad idea). Friends, I have not finished this game, but my gutâand my several sessions with All 4 Oneâgurgle an affirmative. What great fun I had tethering to the shoes of another playerâs character as we collectively swung to another platform (someone else was tethered to my shoes!). What a good, simple idea it is to make everyoneâs weapon power amplify disproportionately when every player shoots at the same space slug at the same time.
Insomniac is pulling a Nintendo in using a bright color palette to present some complicated gameplay scenarios with expert clarity. My home WiFi connection doesnât love this game, but otherwise, things are copacetic. If you have the bandwidth, this is a yes.
A definite yes. Iâd argue that Insomniacâs trademark inventive weaponry feels even better here since much of it buffs up when used in conjunction with another player-but the world feels smaller and less whiz-bang alive than previous R&C games. Not having any camera control made me feel handcuffed, too.
Just getting around the levels can be fun, though, with a crew of heroes swinging off of each other across giant gaps or everyone running to one side of a giant vehicle to make it turn in a certain direction. And the mini-competitions that pop up during the game will power some friendly trash talk amongst whoeverâs playing.
Even if the vibrancy of the usual R&C experience feels a little dimmed, the kind of co-operative fun on offer in All 4 One is still too rare in video games. I logged time online with a complete stranger during my time with the game and within minutes I felt like he had my back. Thatâs a rare thing. Compared to something like New Super Mario Brothers Wii, where the game got in its own way, the key is to think of Insomniacâs latest as a new evolutionary branch of the same R&C DNA that you already love. Donât go in expecting the same thing that youâve already experienced. This is something different.
You can contact Evan Narcisse, the author of this post, at [email protected]. You can also find him on Twitter, Facebook, and lurking around our #tips page.