Commenter Tony Danza stars in todayâs newly-rescheduled episode of Speak Up on Kotaku, giving us the skinny on a Dragon Age III that wonât be the glorious return to glory fans hoped it would be. Youâd think we would have changed time slots on a happy note.
So, for those of you who arenât aware, BioWareâs been cooking up a bit of a storm over the past week with the news that they canceled a planned expansion pack to Dragon Age II (Because honestly, lol) and are now working on a full blown game. This news was met with optimism as they opened a thread asking for âFeedbackâ on what players would like to see changed/fixed in Dragon Age III from DAII/Dragon Age: Origins. I do believe Luke even posted a story alerting us to it (editorâs note: yep, he did).
https://lastchance.cc/bioware-takes-dragon-age-back-to-the-drawing-board-5894716%3C/a%3E%3C/p%3E
Of course, BioWare remains entirely unapologetic in this regard, insisting that there is no chance of a full text dialogue system because of problems involved when having a voiced character. They also, of course, state that a voiced character is all but guaranteed and that arguing against it is pointless because theyâve âweighedâ the choices.
Now, thereâs something to be said about the voiced character. The biggest thing that comes to mind is: How are they going to voice a main character and allow different races/origins? One of the fairly large complaints weighed against DAII before and after release (And with BioWare insisting before release that they knew best and that we should trust them, glad that one worked out) was that being forced into the role of âHawkeâ was not Dragon Age, and abandoned one of the coolest features of DAO
Other things to note is that they are, by their own word, looking at Skyrim for inspiration. YeaâŠ. So, Iâll preface this one by saying I love Skyrim, because I do. But hereâs the thing: Skyrim is the last place they should look for inspiration for a Dragon Age title. Hell, Skyrim is in the exact opposite direction. When we have dozens of tactical RPGâs over the years to look at, why in godâs name would they look at an Action RPG with an open world? More action is the direction DAII went, and we all know DAII did much worse commercially than DAO, and did worse critically than DAO. But, instead of looking at the classics like they should, BioWare is looking at the hottest new thing on the Block trying to capitalize on its success.
So yea, if youâre looking forward to DAIII as a true successor to DAO (Because I know Iâm not the only one who head canons DAII out of existence), donât bother. DA3 will probably be an improvement over DAII, because thatâs not hard to do at this point, but donât get your hopes up people. Not at this rate.
For more coverage of this story, Iâll be reporting on it as news appearsâŠ. or, well, more likely as I feel like it because it takes all the energy I have to delve into the cesspool that is the BioWare forums.
About Speak Up on Kotaku: Our readers have a lot to say, and sometimes what they have to say has nothing to do with the stories we run. Thatâs why we have a forum on Kotaku called Speak Up. Thatâs the place to post anecdotes, photos, game tips and hints, and anything you want to share with Kotaku at large. Every weekday weâll pull one of the best Speak Up posts we can find and highlight it here.