There are very few artists working in video games who Iād label truly ātop shelfā without a momentās hesitation. Thereās Craig Mullins. Sparth. Jaime Jones. Daniel Dociu. Oh, and todayās subject, Jesse van Dijk.
https://lastchance.cc/halo-4-was-shaped-at-least-in-part-by-one-of-the-worl-5962410%3C/a%3E%3C/p%3E
Formerly of Guerilla Games, the studio behind the Killzone series, van Dijk is now working on Bungieās Destiny, and is behind some of the best art weāve seen so far for the game.
https://lastchance.cc/heres-a-ton-of-new-concept-art-for-destiny-bungies-n-462016178%3C/a%3E%3C/p%3E
Below youāll see a sample of his work (weāve seen some of his Killzone pieces previously), from his time at Guerilla to Destiny to other stuff
You can see more of Jesseās work at his personal site and CGHub page
To see the larger pics in all their glory (or, if theyāre big enough, so you can save them as wallpaper), click on the āexpandā button in the bottom-right corner.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If youāre in the business and have some concept, environment, promotional or character art youād like to share, drop us a line!