In a blog post on the Star Wars: The Old Republic website, director of audio and localization Shauna Perry talks about the challenge of recording voice overs for every character in a massively-multiplayer universe.
When they first announced that The Old Republic would be fully-voiced during E3 2009, those of us involved in the more massively-multiplayer side of gaming collectively gasped. The average MMO title has players interacting with hundreds of different characters over the course of the game. Providing real voices for each of those characters as well as the player characters themselves is a monumental task.
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And there are hundreds of actors working on the project, with recording spanning four cities â Los Angeles , London, New York, San Francisco, and Toronto. The most staggering statistic? When last we checked, the game had surpassed the amount of dialog in the entire run of The Sopranos. According to Perry, the script for the game as it now stands contains enough material for more than 40 Star Wars novels. Thatâs completely insane.
Developer Blog #10 [Star Wars: The Old Republic]