Starcraft II has been updated for the second time in a month with Blizzard again venturing under the gameās hood with a spanner and thing-a-me-jig to make changes to cooldowns, build times and energy levels.
https://lastchance.cc/see-starcraft-iis-update-in-action-5644549%3C/a%3E%3C/p%3E
General
⢠Players will no longer receive achievement toasts while their status is set to āBusy.ā
⢠The messaging when attempting to load a saved game or replay from a previous version has been clarified.
⢠Adjusted the amount of points earned and lost by random team participants to properly reflect the strength of a playerās teammates.
Balance
⢠PROTOSS
o Buildings
⢠Nexus life and shields increased from 750/750 to 1000/1000.
o Void Ray
⢠Damage level 1 increased from 5 to 6 (+4 armored).
⢠Damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored).
⢠Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.
⢠TERRAN
o Buildings
⢠Barracks requirement changed from Command Center to Supply Depot.
⢠Supply Depot life increased from 350 to 400.
o Medivac
⢠Acceleration reduced from 2.315 to 2.25.
⢠Speed reduced from 2.75 to 2.5.
o Reaper
⢠Nitro Packs speed upgrade now has a Factory Requirement.
o Thor
⢠Energy bar removed.
⢠250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).
⢠ZERG
o Buildings
⢠Hatchery life increased from 1250 to 1500.
⢠Lair life increased from 1800 to 2000.
⢠Spawning Pool life increased from 750 to 1000.
⢠Spire life increased from 600 to 850.
⢠Ultralisk Cavern life increased from 600 to 850.
o Corruptor
⢠Energy bar removed.
⢠Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable).
o Infestor
⢠Fungal Growth now prevents Blink.
o Roach
⢠Range increased from 3 to 4.
Bug Fixes
⢠Fixed an issue where players could not cast the Feedback spell on Point Defense Drones.
⢠Fixed an issue where the Phoenix would continue to channel Graviton Beam after the target died.
⢠Fixed an issue that would cause Larvae to spawn and be hidden behind Zerg eggs.
⢠Fixed an issue where players were unable to navigate to the Single Player page or watch replays after canceling map downloads from the queue.
⢠Fixed a desync that could occur on user-created maps with custom mod dependencies.
The update, now live, brings Starcraft II to version 1.1.2.