Building Relationships
I can explain Building Relationships in simple terms but it won’t really do justice to this game’s brand of weirdness. You play as a house on an island full of other homes and structures and your goal is to fall in love. You’ll do this by rolling and jumping through the 3D world and then striking up conversations with potential matches. Also, there is fishing. I told you it was weird. Yet Building Relationships is also delightful, mostly thanks to some great writing that leans into the absurdity of the premise while never detracting too much from some interesting meditations on the struggle of finding love.