If you’re a fan of Capcom’s Street Fighter series, you’ve probably
heard of Yoshinori Ono: he’s been the series’ executive producer since Street Fighter IV, which was released back in 2009.
But he didn’t start out that way.
“At the time, I liked games and was
more interested in composing music for them rather than making them.” Ono
recalled in an interview with Weekly Famitsu. Ono initially joined Capcom as a sound creator. “In college I
liked music and wanted to find a way to make a living on music.” Ono added
with a laugh, “Of course, I based that on the simple thought that
‘if I work in music, I’ll probably be popular with the ladies.'”
In 1994, Capcom was riding the
popularity wave of the Street Fighter II
series and actively hiring new blood. Aside from programmers, they were also
hiring composers. “I thought it wouldn’t cost me anything so I applied.
The very next day I got an acceptance notice. I was surprised and thought,
‘should it really be this easy?'” Looking at the current job market, Ono
admits he was pretty lucky. “If it was me now, I probably wouldn’t be
hired.”
Ono’s change in career came about through the
guidance of Mighty No. 9 creator
Keiji Inafune, who told him that what he would need is the ability to control other
composers. “At the time it didn’t really hit me, but as I went on and
talked to other people, I realized the importance of management.” Ono
said.
ファミ通.com [ファミ通.com]
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