Skip to content

Study: Avatars Dressed in Klan Robes Usually Belong to Unpleasant People

A researcher down in Texas has found that, when people are assigned to play characters wearing the brooding black robes of an emo Jedi, or the coneheaded getup of a KKK grand kobold or whatever, they exhibit antisocial behaviors.

The study, entitled ā€œThe Priming Effects of Avatars in Virtual Settings,ā€ more or less says that people don’t have to self-select antisocial depictions of themselves to engage in antisocial behaviors. Just being told to play on the Dark Side in Jedi Knight II, or as a Klanketeer in another setting, encourages them to be a-holes. So you can imagine what that says about a person who creates the skeleton-faced, top-hatted all-black avatar with a tag like xXx_ScAbIEsDeM0n_XxX.

Before you get huffy, the study’s author isn’t singling out video games or avatars; they just comprise one environment that can also ā€œprimeā€ people to be louts and douchebags. Let me submit another: The 101 from the 87 to Mountain View at 8:25 a.m. on a weekday.

But yeah, as ā€œno shitā€ findings go, it does sound rather obvious. You can read up on the rest of the study if you like.

What Does Your Video Game Avatar Say About You? [Daily Comet via Destructoid] [Pic via Something Awful]

šŸ•¹ļø Level up your inbox

Don’t miss the latest reviews, news and tips. Sign up for our free newsletter.

You May Also Like