Relooted
Relooted was another interesting spin on a heist game that I played in LA, with its bite-sized robberies feeling like brain-teasing puzzles about meticulously planning one swift run from entrance to exit. The game follows an African crew reclaiming stolen artifacts from Western museums, with each member having a skill that makes them crucial to getting these items back where they belong. Your job as the field agent is to assign your team to different stations, so when you grab an item, you’ve cleared a path for yourself to book it once the alarms start blaring. Arranging a perfect getaway feels satisfying, and it helps that Relooted’s sidescrolling parkour is smooth as hell. I played a few early heists, so I can only imagine how much more elaborate later heists can get, and how crafty I’ll have to be to see them through.