Despite the fact its creators have railed against the quality of iPhone games, and openly trolled consumers on the iTunes store by selling a parody game for $350, Super Meat Boy is being rebuilt to be playable on touch-screen mobile devices, the gameâs two-man team said in a Twitter conversation today.
Yes, that could mean SMB is released only for Android and/or Windows Phone. But itâs intriguing enough given Team Meatâs history on the subject. Back in 2010, at Game Developers Conference, Team Meatâs Tommy Refenes ranted that he âabsolutely fucking hate[s] the iPhone app store,â and compared the platform to the shitty Tiger handhelds of the early 1990sâmoneygrubbing LED games that capitalized on a popular brand without doing any justice to the console game it invoked.
https://lastchance.cc/apple-bans-game-days-after-developer-publicly-trashes-5497459%3C/a%3E%3C/p%3E
Refenes went so far as to develop a Super Meat Boy LED-style app (pictured) to prove this point. An earlier game he made, Zits Nâ Giggles, saw its price go up every time someone bought it. It actually sold for $350 at one point before Apple removed it.
https://lastchance.cc/super-meat-boy-makes-iphone-into-tiger-handheld-5509221%3C/a%3E%3C/p%3E
So will Team Meat retreat on its hardline stance against the iTunes App Store, or will it suckle from the teat of that good, good money cow? If Super Meat Boy isnât coming to the iPhone, donât worry. You can always get CheeseMan Though Team Meat promises its port wonât have âshitty touch controls,â CheeseMan gives an idea of what the game plays like with them.
Super Meat Boy to be torn apart, rebuilt for touchscreen devices [Joystiq]