It’s not enough these days for a city-builder to just be about building a city. There’s always a catch, or a weird setting, and I like it, because it’s giving us all kinds of new and weird ways to enjoy the genre. The latest example: Surviving the Aftermath
While that sounds a lot like Frostpunk, the video will show that all actually plays out a bit differently, especially the world-scale stuff.
Developed by Paradox’s Iceflake Studios, it’ll also be coming to console…at some point in the future.