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Both Switch And PS4 Versions Of Taiko No Tatsujin Are Fun In Different Ways
It’s a good year for drum-based rhythm games. Hot on the heels of the wonderfully quirky Gal Metal for the Switch, Bandai Namco’s released two new Taiko no Tatsujin drum games, one for Nintendo’s console and one for PlayStation 4. Which one to get depends on which sort of rhythm gamer you are. Taiko no…
By Mike Fahey -
The Weirdest Soulcalibur VI Character Creations
SoulCalibur IV includes the most robust custom character creation tool in series history. The game’s only been out for four days, and already the internet is flooded with twisted player creations, and not all of them have giant fake cocks. The character creation tool in SoulCalibur VI is ridiculously feature rich. Players can choose between…
By Mike Fahey -
Soulcalibur VI’s Story Mode Does Geralt Dirty
Bandai Namco’s fighting game does an excellent job of portraying the personality and likeness of The Witcher 3 protagonist, but fails to make good on the full crossover potential CD Projekt Red blessed it with. Soulcalibur VI’s Geralt moves like a witcher and talks like a witcher but spends most of the game’s story mode…
By Ethan Gach -
Soulcalibur VI Is A Fresh Reboot Of Its Eternally Retold Tale
The Soulcalibur franchise needed either a hard reboot or an adrenaline shot, and Soulcalibur VI is both. The latest entry in the fighting game series, available October 19, circles back for a do-over of the first few Soulcalibur games, retelling the major characters’ stories all over again and even putting everyone back in their original…
By Maddy Myers -
For Some Reason, Soulcalibur VI‘s Tira Is In The Beta, But Still Sold Separately As DLC
Last month, Soulcalibur fans were disappointed to learn that longtime series regular Tira was not on the main roster for Soulcalibur VI, instead relegated to day one paid downloadable content. She did, however, make it onto the roster for this weekend’s free network test. Great. It’s understandable that fans of the series would be upset…
By Mike Fahey -
ReviewsMultiplatformDragon Ball FighterZ: The Kotaku Review
Dragon Ball games are for Dragon Ball fans. Fighting games are for fighting game fans. Dragon Ball FighterZ is both of those things, and it’s for everybody. This piece originally appeared 1/30/18. We’re bumping it today for the game’s release on Switch. Combining a beloved series spanning 34 years of manga volumes and anime episodes…
By Mike Fahey -
Tales of Vesperia Definitive Edition arrives on PS4, Xbox One, PC and Switch on January 11, 2019. If you played the North American Xbox 360 version without all the cool Japanese Ps3 exclusive stuff that’s being included in the Definitive Edition, you pretty much failed as a Tales fan. Sorry.
By Mike Fahey -
Dragon Ball FighterZ gets its next update on May 9. It adds new modes, including Party Battle where three players team up to fight over-powered bosses, and fixes a number of bugs. It also tinkers with some characters like Goku Black, but doesn’t do much over all in the balance department.
By Ethan Gach -
Geralt Is Coming To Soulcalibur VI
After plenty of speculation and guessing, a new trailer shows The Witcher’s Geralt of Rivia will be in Soulcalibur VI after all. Last week, CD Projekt Red’s community manager teased on Twitter that for the first time ever, Geralt might appear somewhere else besides a Witcher game. Soul Calibur VI seemed like the likeliest choice…
By Ethan Gach -
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Tekken Feels Weird As A Free-To-Play Mobile Game
Calling this game Tekken Mobile instead of Tekken Tap Tournament is a missed opportunity, but that’s besides the point. Tapping on a touchscreen and using cards for special moves is weird. Officially launched in North America last week for iOS and Android, Tekken Mobile is a very mobile fighting game. The technical complexity of the…
By Mike Fahey -
Fixes for Dragon Ball FighterZ’ connectivity issues are coming. In a video released today, producer Tomoko Hiroki laid out plans for one patch late this month that “might not fix everything,” and another in mid to late March. The plan is to “gradually resolve the issue.” That is certainly a plan.
By Mike Fahey -
Goku’s “Perfected” Ultra Instinct form is coming to Xenoverse 2 with the game’s Extra Pack 2 DLC due out this winter according to the latest issue of V-Jump. If you’re wondering what the hell Perfected Ultra Instinct form is, it basically just means Goku’s hair turns grey. What will they think of next?
By Ethan Gach -
Two weeks after release Dragon Ball FighterZ’ online still isn’t working reliably. Players complain of disconnects, matchmaking issues and problems connecting with friends. Bandai Namco says the devs are focused on improving online play. Thank goodness. I’d hate to think they’d given up and wandered off.
By Mike Fahey -
Dragon Ball FighterZ Does Some Weird Stuff Behind The Camera
Dragon Ball FighterZ is a polished fighting game with tight controls and a combat system that’s fast-paced but still approachable. It also looks amazing, which is why people have been sharing all of its scripted animations for weeks leading up to the release. It turns out there’s some really weird stuff happening during them though.…
By Ethan Gach -
Dragon Ball FighterZ’ Lobby System Is A Huge Hassle
Dragon Ball FighterZ’s multiplayer battles are spectacles filled with blazing-fast combat backed by outstanding netcode. If only getting into one of those battles didn’t involve fumbling about with the game’s clunky multiplayer lobby system. I spent the better part of the weekend playing Dragon Ball FighterZ, and I’ve noticed several issues that make the game’s…
By Mike Fahey -
Dragon Ball FighterZ On Lowest Settings Is Like Going Back In Time
Here’s a fun thing to do while you’re waiting for a spot in one of Dragon Ball FighterZ PC’s crowded online hubs—turn the graphics down way low and pretend you’re playing a Game Boy Advance game. Inspired by apost from Pixelbuster on Twitter, I went into the PC version of Dragon Ball FighterZ’s generous graphics…
By Mike Fahey